Discussion:
improving Hack and Super Rogue modern keyboard support?
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David Chmelik
2019-03-04 04:17:58 UTC
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How hard would it be to update final versions of Hack and Super Rogue to
use arrow-key & number-pad movement when compiled on modern POSIX-based
OSes? I tried updating Super Rogue on a GNU/Linux (and maybe a classic
*BSD) to do that but the pure terminal behaved kind of strangely so most
number-pad keys (with lock off) didn't (only some did) do what they were
supposed to do. It'd be fun to see these old games be easily playable
(letter-key movement is just horrible/confusing) since Hack might be
easier than newer NetHack and Super Rogue was reportedly easier than
Rogue.
David Damerell
2019-03-04 23:36:46 UTC
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Post by David Chmelik
How hard would it be to update final versions of Hack and Super Rogue to
use arrow-key & number-pad movement when compiled on modern POSIX-based
OSes?
I imagine it would be easier to remap your keyboard so the arrow and
numberpad keys send hjklyubn, akin to PuTTY's "NetHack Mode" which does
just that.

I also imagine it would be easier to learn the vi keys.
--
David Damerell <***@chiark.greenend.org.uk>
If we aren't perfectly synchronised this corncob will explode!
Today is Aponoia, March.
Tomorrow will be Epithumia, March - a weekend.
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